Loading…
This event has ended. View the official site or create your own event → Check it out
This event has ended. Create your own
View analytic
Sunday, May 1 • 4:30pm - 5:00pm
'What Does That Sound Like?' Making Real Sounds for Fake Places

Sign up or log in to save this to your schedule and see who's attending!

As video games have evolved, their soundtracks have grown and embraced the concept of creating an immersive experience which TV and Film have been building on for decades.

To create a fully immersive experience, it’s important to carve out a sonic identity. You have to consider the big picture as well as the small details in order to make your world, your characters and your story feel real. 

We'll review how the history of sound design in TV and film has influenced game audio design, while also recognizing what sets games apart.

Speakers
avatar for Jen Costa

Jen Costa

Sound Designer
Jen is a freelance Sound Designer who has worked in various creative industries such as Radio, TV, Film and Video Games. | Jen has contributed sound on dozens of projects over the past decade including the BAFTA winning TV series ‘Big & Small’, the XBLA/PSN title ‘Sideways: New York’, ‘The Amazing World of Gumball: Motor Mama’ web game for Cartoon Network and the Steam released world building puzzle game 'Fate Tectonics... Read More →


Sunday May 1, 2016 4:30pm - 5:00pm
Redstone Theater

Attendees (22)