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Saturday, April 30 • 3:45pm - 4:30pm
Myth of Bootstrapping: Learning from a LongStory

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How do the games we produce offer metaphors for the culture we aspire to create as indie game developers?

Quench is a story-driven puzzle game set in a colourful, geometric landscape. You play as Shepherd, an avatar of nature, and you have the power to control the weather to guide herds of animals on a perilous journey. LongStory is an inclusive episodic dating/adventure game about surviving your teenage years. 

In this discussion, Tabby Rose, Executive Producer of Quench (http://quenchgame.com/) and Miriam Verburg Executive Producer of LongStory game will discuss the importance of connection and reciprocity, both in terms of the central vision for their respective games and in their work as indie game producers. 

Through a frank discussion of the strategies and tactics they have utilized to fund and create their projects Tabby and Miriam will explore how reciprocity and community helped them gain the resources and supports neccesary to bring their indie game projects into existence. In discussing a more collaborative view of start-up culture they will critique the narrative of the 'bootstrap' entrepreneur, and offer participants a fresh perspective on the start up process as a collective effort that often succeeds best when individual projects are understood  to exist in a broad eco-system that includes families, friends, agencies, and even the occasional hot meal. 



Speakers
avatar for Tabby Rose

Tabby Rose

Tabby Rose is a producer, game designer, illustrator and writer based in Toronto, Canada. Graduating with a Masters of Science in Biomedical Communications from the University of Toronto, Tabby started her career creating educational applications for medical students and clinicians. In 2014, she co-founded Axon Interactive with her husband Jeff Rose. The Axon Interactive team is currently producing their first title, Quench. | | As an emerging... Read More →
avatar for Miriam Verburg

Miriam Verburg

Founder, Bloom Digital Media
I am the founder of Bloom Digital Media and Executive Producer of LongStory Game: A queer & love positive dating game for the 21st century. Come talk to me about dating games, narrative design, starting a game company and how to alienate your friends and loved ones by working over the weekend.


Saturday April 30, 2016 3:45pm - 4:30pm
Bartos Screening Room

Attendees (19)