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Saturday, April 30 • 4:30pm - 5:00pm
Solace State: The People's Negotiation on the Politics of Affect

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Solace State is a Visual Novel about a young woman who must reunite with her friends across ideological divisions, as a cyberpunk city-state threatens to upend in revolt and despotism. It is created out of the developer's passion and background in political science, cinema studies, creative writing and 3D game arts.

Tanya Kan, solo developer of Vivid Foundry, will discuss her design process in creating an experimental game that does not have many blueprints in existing conventions. Solace State is a game that arose out of examinations of political identities and the politics of affect. Over time, she has come to design around a game that can offer humanistic fictional storytelling of personal tragedies and hopes, as well as those shared within a community, involving citizens from all walks of life.

The game's production process has explored fictional representations of social identity-formation in non-egalitarian states, and the emotional passage of fear, hope, disorientation, belonging and shame in shared urban experiences and mythologies. It also explores the concept of the politics of affect, characterized by change and transformation as the norm for sociopolitical experiences. The talk will focus on game design and writing considerations that highlight community-building, negotiation and social identity-formation in an organic speculative science fiction. 

No prerequisite knowledge in political science and media studies is required. This will be a great introduction for those who are interested in a convergent product between art, academic theory, and game development.

avatar for Tanya Kan

Tanya Kan

Founder and Game Designer, Vivid Foundry
Tanya Kan is a game and interactive media designer. She specializes in creating narrative-driven experiences, centering on personal stories that explore sociopolitical challenges. She combines her background in political science and cinema studies at University of Toronto and 3D game arts at Seneca College in her experimental interactive media. Her freelance work experience in interactive media and games include illustration, interactive... Read More →

Saturday April 30, 2016 4:30pm - 5:00pm
Redstone Theater

Attendees (15)