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Saturday, April 30 • 5:30pm - 6:00pm
Rendered Emotions

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Surreal mechanics and visual effects are great for “wow” factor, but in Anamorphine we use them to reinforce the narrative and reflect the emotional state of the characters through the environment. We’re being literally figurative, telling a story by actually representing the mind of our character for players to spatially explore.

We will explain how we convey the emotionally strong memories the character is traversing without dialogue, cut scenes, UI or action buttons, and how we use the minimalistic acts of looking and walking around as storytelling tools.

Speakers
avatar for Mohannad Al-Khatib

Mohannad Al-Khatib

Creative Lead / Co-founder, Artifact 5
Mo is the Creative Director and a co-founder at Artifact 5, a Montreal-based indie studio. He has a technical and artistic background in games and interactive installations, and a BFA in Computation Arts from Concordia University.
avatar for Ramy Daghstani

Ramy Daghstani

Technical Director/ Co-Founder, Artifact 5
Ramy is the Technical Director and a co-founder at Artifact 5, a Montreal-based indie studio. He has a background in graphics, gameplay and server programming. He previously worked at Behaviour Interactive. He has a BFA in Computation Arts from Concordia University.


Saturday April 30, 2016 5:30pm - 6:00pm
Redstone Theater

Attendees (27)